Play & Compete » Reviews » Metroid Prime 3: Corruption

Metroid Prime 3: Corruption   Metroid Prime 3: Corruption
Amazon Price: $49.99
Availability: Usually ships in 24 hours
Release Date: August 27, 2007
ESRB: Teen
Publisher: Nintendo
MiiPlaza.net User Rating: (409 Ratings)
Amazon Customer Rating: (96 Ratings)
MiiPlaza.net User Status: 321 currently playing of 704 owning the game
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User Reviews   User Reviews
Very best Game, but can't play on line vs other people's!
1 posts
Metroid is a great game, but personally I think it would be better if you could fight in your ship and if there was a bit of recreation. It's a great third person shoot-em-up and they throw in some good puzzles along the way. A don't worry if you don't like puzzle game's, you usually have to shoot your way trough rooms to complete it.
Metroid Prime 3: Corruption is a game you don't want to miss...


Magic!! Hypermode difficulty is so hard, I bloody love it!
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1 Miis
Great, graphics were cool. I didn't rate it five because the control system slightly ruined the game for me. I thought it was as good as the GC version previously but didn't really move it on very much, still fun to be had.
1 posts
Not as great as I expecteded (mostly thanks to the online/multiplayer turndown...) but still a great title.
SWEET!
Awesome controls and overall great game
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6 posts
48 Miis
So much better than the 2nd opus!!! wich was very disapointing, this one is great!!
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moderator
4 posts
This would have gotten a five if it had online multiplayer.
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2559 posts
196 Miis
Excellent.

This was the first metroid game I played, and I loved it. The graphics were great, gameplay was really entertaining, and the puzzles were hard, just like youd expect a good game to be.

Everything about this game is awesome, story, characters, plot, enemies, Samus ;)

If you own a wii, this one is a must-have/play.
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35 posts
This was definatly a great buy and worth every cent. The music was over the top and reminds me some what of the composition for Halo 3 (though it could never become its equal). The gameplay was well-made and I was extremely happy that Samus didnt lose her power suit in the beginning!!! Anyway, buy this game!

* Metroid Prime 3 Corruption *


 


+ A Hugely Absorbing Experience


+ The Controls Are Spot On


+ Challenging For All


+ Vouchers Are Great For Replay Value


 


- Loading & Dodgy Doors Are Annoying


 


94% GOLD AWARD

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178 posts
30 Miis
this game really pulls you in and doesn't let go. excellent use of the wii remote system!!!
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4 posts
11 Miis
Not as good as Metroid Prime 2, but still amazing.
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8 posts
3 Miis
Best looking game on Wii. Action-packed!
61 posts
In my opinion, this is the best of the Prime trilogy. The Wii controls work wonders for an FPS. This one is a little more linear than the previous two, but this means that exploration is done becuase you want to , not becuase you need to. This is also the first Metroid game to have a lot of dialouge, which for the most part actually worked well, altough it can be annoying at times. The difficulty is well balance, there is an easy difficulty for newbies to the FPS genre, as well as a hidden hard mode that provides a good challenge. I still haven't completed it yet. Overall, if you liked the first two Metroid Prime games, and be a little open minded, you will probably enjoy this one as well.
Hands down, this is the best example of how to use the Wii Remote properly as an interactive experience. Great graphics, great gameplay, and again, the controls set the bar for this experience over the previous two entries.
28 posts
The be-all, end-all for FPS controls on any system in existance as of when this was typed. Excellent bosses, but it still maintains the exploration theme of the metroid series. The difficulty level has been slightly toned down since Metroid Prime 2: Echoes.

For the parents out there reading this, the game is fine for your 10-11 year old son/daughter as long as they have reached the maturity level where they no longer pretend/threaten to shoot or otherwise harm people and do not take out frustration with physical violence. You never shoot another human being, and the things that look sort of human are already shooting at you, so the game does not glorify senseless violence like Grand Theft Auto 4 does. The Metroid series as a whole is more about exploring areas and findin new paths than it is about shooting stuff. So please, just let little Johnny/Sarah have the game.
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1 Miis
hardcore gamers dream
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7 posts
3 Miis
I would technically give this game a 4.5 but oh well. This game was great, it's controls were awesome. It's better than the original two games. But I couldn't just get into this game again. It's TOO much like the other two games.
82 posts

awesome metroid game

2 posts

What else could I say that no one else has on the damn near perfection of this game..... I guess thats enough right there, right?

The top game

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49 posts

This game kept me on the edge of my seat the entire time. Easily the best fps on wii. BUY THIS GAME!

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19 posts
5 Miis

Awsome game

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60 posts

NOTE OLD REVIEW


 


Dear Retro Studios, I love you.  Nobody would’ve guessed that Metroid would be so good in 3-D, in fact most fans were appalled at the idea, especially from these newbie developers, Retro Studios who?  It was doomed to suck, but when it was released it did anything but.  The game is a HUGE world for you to explore and now in 3-D. No more traveling in only four directions!  It has beautiful graphics, great music, a high level of polish, and the game kept the Metroid name intact (unlike “Metroid Prime: Hunters”).  Retro Studios has got a lot of weight on it’s shoulders; being the first big hit from Nintendo to start of the Christmas season, (supposedly) the end to an awesome series, and don’t forget “Halo 3’s” launch.  Did Retro Studios go out with a bang or get crushed by the weight?


Controls- 9.8- A big step up in console shooters
Nintendo’s Wii stands on it’s controller, calling it a revolution in the video game industry. Even today with insane Wii sales, there still is doubt how well this will be pulled off by developers throughout the Wii’s lifespan.  In a First Person Shooter (FPS) case, the controller does seem to be the console gamer’s answer to the far superior computer mouse.  “Red Steel” was a highly hyped Wii game that was supposed to show off that capability, but it ultimately failed with draggy controls.  Retro Studios promised that they had fixed this problem and made a new, a better shooter system, and they kept their promise.  I can honestly tell you that the Wii-mote is way better than the dual analog stick.  It can have pinpoint accuracy with a dead aim, and it just feels natural.  Unlike in the last “Metroid Primes” that were cut down by the GameCube’s controller having you rely on the lock on system to aim in fire fights, now there’s none of that.  Compared to playing the original or “Echoes,” (the second in the series) they feel so restrictive in combat. “Corruption” feels free in these situations and throughout the whole game, actually.  Before you were also restricted to look around or aim by holding the R button, but now the Wii-mote takes care of all that by using a very smart box system that turns you depending on how you are moving your Wii-mote.  Don’t worry about that getting too annoying though, there are different sensitivity levels for those with shaky hands.  Sincerely, most will find that the Advanced setting, while taking some used to, will get you the best out of the game.  There still is lock-on in “Corruption,” but it’s much freer now.  Instead of giving you a dead aim lock on the target, the camera will center on the enemy, but still allowing you to free shoot.  This comes in handy since there are some intuitive enemies (or bosses) that have you shoot specific points on the target.  There are some cool little things like opening doors by using certain movements with the remote, pressing the buttons in your ship, or in a combat sense, flicking the nun chuck to grapple with enemies.  Mostly little things, but they add to the atmosphere  making it seem more real.  Moving on to the button layout, everything works and is placed where it should be, but people with smaller hands may have trouble adjusting themselves from button to button (particularly with the pause button).  There are some changeable button commands that are nice for people who want to stylize the controls.  Overall, the aiming system is just plain awesome, the little motion control add-ons are a small, but nice touch.  (On a side note, there isn’t a lefty mode.  I myself am a righty, so I honestly don’t know how this would affect the gameplay.)


Graphics- 9.5- Even if it’s on the Wii, it looks sweet.
Now I know that this game (being on the Wii) could never pull off the high definition of games like “Gears of War,” and that’s a shame, but “Corruption” still looks beautiful.  Some may think that this game will have the same graphics as “Echoes,” but they’d be wrong.  This game is better on pure graphical power with seriously cooler lighting effects, nicer looking environments, improved character models and an overall better attention to detail.  Yet, where the game really makes a difference is the much, much better art style.  Every place looks and feels like it has it’s own personality.  And they revamped a lot of the things you wouldn’t have expected, such as Samus’ remarkable new ship.  You can really feel that what Retro Studios’ illustrators drawn to life for Corruption played off very well into what Corruption looks like in it’s final package.


Sounds & Music- 8.5- Very cool voice-overs and fitting SFX
The sound effects are what to expect; all is cool and good here.  But new to the Metroid Prime series, and the series in general, is full on voice-overs!  At first this seemed risky, voice work in “Corruption?”  Metroid games were mainly about isolation.  It could’ve been cheesy or just unneeded, yet Retro Studios again succeed.  The voice acting is enjoyable, well done, and helps the player immerse themselves in the game. Now in a pure musical sense, Yamamoto (and don’t forget Hamano and Tajima) created a very fitting soundtrack for the game.  Locations in the game have their fitting theme, but unlike the last Prime games where many of the tracks where remixed songs of older Metroid music, this time majority of the music are original pieces.  While some may be set off by this fact, it’s always nice to have fresh material.  While the music does well in fitting the world around it, the game does seem to have a lack of truly memorable tracks.



Gameplay- 9.3- It’s great, but not without its blemishes
It is the end to the Metroid Prime sub-series. After the one that started it all and the second that improved on the formula, what does this one have to offer?  Well it’s the old Metroid Prime that we’ve come to know and love, but now with Wii controls.  Yet how does this game still stand from the others being a worthy addition without being the same?  Well that brings a lot of problems and possible debates to hand.  The Wii controls make the game feel more natural and fun and there have been changes mainly to the environments around you, both of these are appreciated in the game.  But they do not come without their faults.  The Wii controls are just great and there is nothing wrong with them themselves, but the game seems to be much easier due to them and the overall power they can give you, luckily though there are harder difficulty levels to help with that.  The changes to the environment are beautiful. Actually the graphics/art style for everything in the game has greatly improved, but in sacrifice the worlds the you explore in have gotten more straightforward instead of the open ended way that Metroid traditionally is.  From the last Metroid Prime’s that had huge, maze-like worlds (don’t get me started on how big Echoes’ worlds were) this one isn’t so.  It’s not that the worlds aren’t big enough, but they lost that hugeness this time around.  To be honest, it’s a double-edged sword, while it did somewhat lose the exploration feel to it, in turn is much more easier for people to pickup and play.


Considering what the series has come from and done itself, that issue can go back and forth.  On a side note, the doors in the game (they are really loading the next room) have a big tendency to freeze up and take forever to open the next room, this is a problem the can be really annoying and breaks up the action.  Anyway, Retro Studios this time around dumped the whole, “You start strong, but then become weak, and therefore you must gain back your power; ultimately becoming stronger.”  And that’s a change that feels much needed since it was starting to get old already, but what makes it good is that they pull it off alike so you start at a just right level and improve onwards perfectly.  Another addition that the game gives to the series is the whole Phazon corruption gameplay aspect; actually there are two parts to it.  The first and most notable is the story, a Metroid game with a deep storyline (we haven’t seen since Metroid Fusion)?  An action game that tries to pull a deep story is always risky, and while the Metroid Prime games have done it decently well before by giving you the option to delve into the story via scanning it never could go too far.  Scanning is still a way to get deeper in the story; now they’ve put much more with full on story sequences and movies.  All in all, the story is well written and keeps you interested, but while it does deal with the corruption fittingly, it seems as if they dumped the internal conflict with Samus that they had going which could’ve made a nice conflict throughout the game.  The corruption does deal a lot with the story, it isn’t restricted to that only, it also affects the gameplay.  The corruption in the gameplay is enjoyable as well since Retro Studios pulled it as your dangerous power.  It generally is an extreme power that helps you out a ton, but kills you at the same time, as you can see you’ll need a balance.  While some people may only scratch the surface of “Hyper Mode,” it will be rewarding to those who study its hidden powers.  The gameplay in Corruption has taken some risky changes and for better or for worse the game feels to differentiate itself from its predecessors.


Long-term appeal- 9.3- A fairly lengthy adventure with replayability
“Corruption” is going to take some time to play through.  First time through, it’ll take about 10 hours, but if you want to explore everything then it’s 11 hours plus.  Thankfully, after you beat the adventure, the game still has a wealthy amount of replayability.  There still is the traditional perfectionist playing to get and explore everything. The unlockables have been turned up a notch through an achievement system that gives you credits to download things in the extras section.  This and the higher difficulties will make another play through worthy.  A concern with the unlockables, though, is that to get the cooler ones (a screenshot tool) you’ll need friend credits that you can only get through exchanging with a friend. One that has “Metroid Prime 3: Corruption” and preferably is adequate at the game.  That can be a problem and it can be really annoying to those without Wii buddies or Metroid fans.



Overall- 9.5- A great end to a great series, I can’t wait to see Retro’s next game

Retro Studios have proven themselves as a great and worthy game developer company.  Against their past Metroid Prime’s, I can honestly say that this it is the best.  Why?  It could be the awesome freedom of the Wii’s controls, it could be the great art style, or its dark corruption storyline, but I’d have to say that it’s a combination the whole game.  The high level of polish and heart pulled into the game is evident. Truly a great end to the Prime sub-series, a must-buy on the Wii, and the best Wii game to date.